Son of Bryce
The Work of Bryson Whiteman
Game User Interface (UI) demos (2020)
Houdini R&D Experiments #2 (2020)
Continued exploration of using Houdini for realtime-game engines.
Houdini R&D Experiments #1 (2019)
Exploring how to work Houdini into realtime pipelines
Road to Raybeem (2018)
A story about developing and releasing my first VR software independently.